How pricing works
You pay for credits before you build. There is no subscription.
Example, not a live project
The estimate before each change
- Up to
- No figure
The receipt after
- Held before starting
- No figure
- Charged
- No figure
- Returned
- No figure
The amounts are not on this page yet.
Apple's fee is separate
Your moveStep 3
Apple charges its own USD 99 a year to publish. You pay it to Apple, not to us.
- Prepaid credits
- You buy credits first, then spend them as you build. Nothing renews by itself.
- One balance
- Your credits sit in one balance that you can read on the Credits page at any time.
- An estimate before, a receipt after
- Each change shows an estimate in credits before you send it, and a receipt with the charge after it.
What a credit pays for
| The money of one turn | Check | Build turn | Change turn | Apple step help |
|---|---|---|---|---|
| Heldwhen you send | No | Yes | Yes | No |
| Chargedwhen the turn ends | No | Yes | Yes | No |
| Returnedwhen the turn ends | No | Yes | Yes | No |
- Held when you send
- Charged when the turn ends
- Returned when the turn ends
- Check
- No
- Build turn
- Yes
- Change turn
- Yes
- Apple step help
- No
What credits build today, and what is scheduled
Today credits build single-target iPhone apps: one app for the iPhone, with no extra targets such as a widget or a watch app.
Everything below is scheduled. Each line says what it waits on, never a date.
| Capability | What it waits on |
|---|---|
| ScheduledAn AI identifier and an AI text tool | The AI features layer of our build order. |
| ScheduledAn AI image generator, sound and speech | The hardening layer of our build order. |
| ScheduledApps with accounts, sync, push messages and storage | Our backend, which comes after the public beta. |
| ScheduledWidgets, Watch, iPad, TV, Vision Pro, iMessage, HealthKit, 3D and AR | The capability widening layer of our build order. |
Billing
How credits work: one prepaid balance, an amount held per change, a receipt after it, and pages that list your spending.
Credits and your balance
You buy credits in packs on the Credits page, by card through Stripe Checkout. Your balance is shown in the left rail of the app on a computer, in the top bar on a phone and in the bar of a project. A purchase needs a verified email address.
The hold and the receipt
Every change has a size class, and the size class sets the amount held. Before you send, the estimate in credits shows beside Send; that amount is held from your balance when you send, and the turn's card says how much.
When the turn ends, its card in the chat shows the receipt as a ledger: what was held, what the turn cost, how much of the hold went back to your balance and the balance now. If a turn fails, the card says so and says what was refunded. The figures are not printed on this page.
Limits you can set
Settings has daily spend caps for your account and for each project, and they are on by default. You can change them or turn one off, and the platform keeps its own daily ceiling that no setting lifts. A day is the UTC day.
Your records
Credits has the purchase history, one receipt line per payment.
Usage lists each project's turns, what was charged, what was refunded and the net, and downloads as a CSV file.
Settings has the account, data export and deletion.
Find out where you stand with Apple.
The checker is free, needs no sign-up and keeps your answers in your browser.
Accounts are opened by invitation for now. The Apple checker is open to everyone and needs no account.