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How pricing works

You pay for credits before you build. There is no subscription.

Example, not a live project

The estimate before each change

Estimate, before it startedcredits
Up to
No figure

The receipt after

Receiptcredits
Held before starting
No figure
Charged
No figure
Returned
No figure

The amounts are not on this page yet.

Apple's fee is separate

Your moveStep 3

Apple charges its own USD 99 a year to publish. You pay it to Apple, not to us.

Prepaid credits
You buy credits first, then spend them as you build. Nothing renews by itself.
One balance
Your credits sit in one balance that you can read on the Credits page at any time.
An estimate before, a receipt after
Each change shows an estimate in credits before you send it, and a receipt with the charge after it.

What a credit pays for

What a credit pays for
The money of one turnCheckBuild turnChange turnApple step help
Heldwhen you sendNoYesYesNo
Chargedwhen the turn endsNoYesYesNo
Returnedwhen the turn endsNoYesYesNo
  • Held when you send
  • Charged when the turn ends
  • Returned when the turn ends
Check
No
Build turn
Yes
Change turn
Yes
Apple step help
No

What credits build today, and what is scheduled

Today credits build single-target iPhone apps: one app for the iPhone, with no extra targets such as a widget or a watch app.

Everything below is scheduled. Each line says what it waits on, never a date.

What credits build today, and what is scheduled
CapabilityWhat it waits on
ScheduledAn AI identifier and an AI text toolThe AI features layer of our build order.
ScheduledAn AI image generator, sound and speechThe hardening layer of our build order.
ScheduledApps with accounts, sync, push messages and storageOur backend, which comes after the public beta.
ScheduledWidgets, Watch, iPad, TV, Vision Pro, iMessage, HealthKit, 3D and ARThe capability widening layer of our build order.

Billing

How credits work: one prepaid balance, an amount held per change, a receipt after it, and pages that list your spending.

Credits and your balance

You buy credits in packs on the Credits page, by card through Stripe Checkout. Your balance is shown in the left rail of the app on a computer, in the top bar on a phone and in the bar of a project. A purchase needs a verified email address.

The hold and the receipt

Every change has a size class, and the size class sets the amount held. Before you send, the estimate in credits shows beside Send; that amount is held from your balance when you send, and the turn's card says how much.

When the turn ends, its card in the chat shows the receipt as a ledger: what was held, what the turn cost, how much of the hold went back to your balance and the balance now. If a turn fails, the card says so and says what was refunded. The figures are not printed on this page.

Limits you can set

Settings has daily spend caps for your account and for each project, and they are on by default. You can change them or turn one off, and the platform keeps its own daily ceiling that no setting lifts. A day is the UTC day.

Your records

Credits has the purchase history, one receipt line per payment.

Usage lists each project's turns, what was charged, what was refunded and the net, and downloads as a CSV file.

Settings has the account, data export and deletion.

Find out where you stand with Apple.

The checker is free, needs no sign-up and keeps your answers in your browser.

Accounts are opened by invitation for now. The Apple checker is open to everyone and needs no account.

Where am I with Apple?